The Bungie Podcast

Archive: The Bungie Podcast – March 2010 (2)

1 h 16 min

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Show notes

Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades. Mature audiences only.

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